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This is the era of technology. The 21st century when now the technology is a 7D and virtual reality has become a “Reality”. But at times we do wonder How VR Technology is changing Entertainment Life? As we know VR has been injected into different industries including entertainment so how it is having an impact on an entertainment life is one query that ticks our brains.
Despite the fact that it is relatively a newer form of technology, virtual reality (VR) is considered as a form that is rapidly taking up a commonplace in our daily routines. The impactor incorporation of virtual reality in the entertaining industry, for example, the gaming platforms is one example. Sony PlayStation and Microsoft Xbox have been infusing the VR technology to give gaming and entertainment a whole new level. To read out more about VR
Movie directors such as Avatar are using this new technology to create high-quality graphics and give viewers a whole new thing to watch and get dazzled. The introduction of the mass market of VR headset devices like Bose, Oculus Rift, and HTC vibe serve as instrumentals that are democratizing the access to virtual reality. Nevertheless, it is yet the continued application of virtual reality to non-gaming entertainment that has the potential to provide the technology with the biggest exposure to the mass market.
More to add in How VR Technology is changing Entertainment Life the VR market is continuing to experience significant growth. It has been reported that an estimated total value of VR market has the potential to reach $38 billion by 2026. This is a huge number if one considers or compares the data with that of 2016 when the market value was $1.8 billion.
When we hear entertainment we tend to link it with escape, immersion and bringing impossible to life so that we may for a while forget about the reality. Virtual reality is offering precisely the same thing but with a huge technological incentive and stimulating environment along with HD graphic that for sure looks better than the original or truth for that matter.
Previous users or adopters may have had their prior exposure to VR through gaming session but there is a huge chance that the next generation will see VR in non-gaming content as well.
In the year 2016, Facebook reported that its users watched over one million hours of content through Samsung’s launched Gear VR hardware. It was stated that even politics are watched in VR! No doubt the use of technologies that authentically imitate the physical world, gets successful in creating sensory experiences. VR technology shows the experiences in impacting the whole entertaining methods through different platforms such as social media, games, and movies, etc.
Watching 2D movies in Cinemas has now become an old trend and it will soon be replaced with virtual reality. Though VR is already playing its role in changing how things are done in different industries including entertainment but in near future it will be with more boost and impact.
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Published on April 18, 2019
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